Your Enemies Don't Have To Die Game Jam June 7 to June 11

 

 

The Entries

 

Choice by Matt (@MatthewWWillard)

Free Balloons by STREAM KING CNIAngel (@CNIAngel)

Laika by Misty De Meo (@MistyDeMeo)

Player 2 by Lydia Neon (@LifeInNeon)

Projection by Zoya Street (@rupazero)

Pure by Devon (@lalanl)

Resolving Conflict By Acquiescing To The Overwhelming Violence of Time by Cameron Kunzelman (@ckunzelman) and Tara Ogaick (@inspectorbeans)

Waiting In Line by BaguetteShark (@baguetteshark)

 

Thank you to everyone who participated!

If you participated but didn’t finish in time, just link it below and I will add it to the list!

If you participated but you don’t see your game on the list, please let me know!

 

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6 Responses to Creative Conflict Jam Games

  1. Thanks for hosting this contest! I had a great time playing the other games and making my own.

  2. […] Info: Player 2 was made for the “Your Enemies Don’t Have To Die For You To Win” #CreativeConflictJam, an event where participants created games that centered alternative modes of conflict resolution. […]

  3. M's Blog says:

    […] Info: Player 2 was made for the “Your Enemies Don’t Have To Die For You To Win” #CreativeConflictJam, an event where participants created games that centered alternative modes of conflict resolution. […]

  4. […] independent developers like Autumn Nicole Bradley, who uses her talents for events such as June’s Creative Conflict Game Jam. A game jam is a flash competition for game designers, developers, and artists to create […]

  5. […] game was created for the Your Enemies Don’t Have to Die for You to Win game jam that aimed to showcase creative conflict resolutions. It helped me confront a demon who has been […]

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